Dominik Winkelbauer
Dominik Winkelbauer
Okay, I will keep this thread here open. I see that this could be beneficial, although its gonna be quite a bit work and its not 100% clear that everything...
Hey @SomeoneSerge, thanks for the idea. I think a flag which prevents any automatic pip installs would definitely be doable, however using a user-given PYTHONPATH is probably not so easy....
Why do you need to redo the physics simulation in each iteration? Can you not just put the physics simulator before the loop?
Ah okay, now I get it. So there are ways to speed up the physics simulation. Which collision shapes do you use? You can also try to adapt the parameters...
Do you mean 3 minutes for rendering one frame or for simulating one physics frame? Either way, this should not be the case. Also using convex hulls should be quite...
Hey @wakasu, how exactly do you want to use these datasets? Both provide rgb-d sequences which are not directly suitable for blenderproc. Or do you want to load the provided...
Ah okay, it was not clear to me that you want to export data in that formats. That should be easy to do. The blenderproc renderer returns a list of...
Hey @tensorflowi, your given minimal example is not working, however I suspect that your problem is caused by the fact that you are calling `bproc.renderer.enable_normals_output()` before adding the camera poses....
Hey @Ared521, except the rendering, blender is cpu-intensive. So if you want to make use of double the GPU power you also need to double the CPU cores to get...
Indeed the `enable_normals_output` needs to know the camera poses, such that normals can be transformed into the camera frame. You are right this should be better documented.