cocos-engine
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Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games...
使用creator3.2版本引擎的videoplayer组件,在web上调试中发现不会触发组件的onclick事件,故修改了video-player.ts脚本,修改后测试正常。 切换到3.5.2版本引擎依然存在此问题,请官方合并此fix。
Currently, the default preview settings of simulator are: So when preview with simulator, it will - open devtools - blocked by devtools - should click run button in devtools to...
### Cocos Creator version 3.6.0 ### System information Windows ### Issue description   The display effect of various ttf is the same on Windows ### Relevant error log output...
### Cocos Creator version 3.6.1 ### System information All ### Issue description  the start function might do some preparation. So the calculation might be not accurate. ### Relevant error...
### Cocos Creator version 3.5.0 ### System information iphone6 ### Issue description Test with 100 box, FPS the down to 42FPS in wechat mini game.  ### Relevant error log...
### Use Case Speed up development by hot-reloading the development game after saving a prefab or a timeline animation. ### Problem Description When saving a Scene you trigger a hot-reload,...
Our Glslang library is out of date, and doesn't support Vulkan 1.3, so cocos game will crash when running with Vulkan 1.3. The solution contains two parts: - [x] Add...
### Cocos Creator version 3.4.2,3.5.0,2.4.9 ### System information chrome ### Issue description https://forum.cocos.org/t/topic/135015  ### Relevant error log output _No response_ ### Steps to reproduce 2.x demo: [ScrollView-Bug2.4.8.zip](https://github.com/cocos/cocos-engine/files/8630371/ScrollView-Bug2.4.8.zip)...
Originally, its type is unordered_map, the value is useless. So using unordered_set is enough.
Now that `Camera.convertToUINode` is deprecated, but we haven't provide any equivalent API in `UITransform`, which makes user very confused. Please add a equivalent API to `UITransform` and change API documentation...