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Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games...

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### Cocos Creator version 3.6.0 ### System information window10 ### Issue description https://forum.cocos.org/t/topic/140177 ![image](https://user-images.githubusercontent.com/40415168/191193586-ff96c50c-ac7d-4d2c-9939-f15aafa321c9.png) ![image](https://user-images.githubusercontent.com/40415168/191193680-ee7ead84-8130-4ddf-a320-4f3c4f4c1ed2.png) ### Relevant error log output _No response_ ### Steps to reproduce demo: [NewProject.zip](https://github.com/cocos/cocos-engine/files/9605088/NewProject.zip) ### Minimal...

Bug
ECO: Feedback

Re: https://github.com/cocos/cocos-engine/issues/12647 ### Changelog * move `cocos/core/scene-graph` to `cocos/scene-graph` * move some files in `cocos/core/components` to `cocos/scene-graph`: - component.ts - component-event-handler.ts - component-event-handler-schema.ts * move some files in `cocos/core/components` to...

## Use cases When open object(node, component, asset ...) selection dialog, it would be nice if the content can be filtered further. For example: - Filter descendants nodes. - Filter...

### Cocos Creator version 3.6.0 ### System information Windows 11 ### Issue description I am using an atlas (`.plist`) and trying to change sprite frames on runtime based on diffrent...

Bug
P3
Editor

### Cocos Creator version 3.6.0 ### System information html5 ### Issue description ![image](https://user-images.githubusercontent.com/26247903/185673972-23f5c7ad-cb86-4ff9-89af-1cd8a7832a24.png) I think the code in the red box should be moved to the blue box ### Relevant...

Bug

## Problem Statement It's nice if cc could provide the ablitity to freely change class field's unit for editing. For example, say we have a class: ```ts class C {...

Discussion
Feature Request

### Cocos Creator version 3.6.0 ### System information Chrome ### Issue description Set the world scale and print it, then get a different value? That's weird. ``` typescript this.child.worldScale =...

Bug

Re: #https://github.com/cocos/3d-tasks/issues/14014 ### Changelog * Now when audioSource.clip = null, the player inside will be deleted ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases...

As binding generator is replaced with swig, so can(keep compatibility): - all .ini files in tools/tojs - update README to deprecate binding generator - remove tools/tojs/jsb-doc?

P2
Env: Native

# 1 ![1](https://user-images.githubusercontent.com/17872773/147549557-cc8b583c-ee35-4f1a-99a5-cc86824e6044.png) # 2 ![2](https://user-images.githubusercontent.com/17872773/147549569-4750ecef-a3da-4c3b-bb8a-aa32d529fcce.png) # 3 ![3](https://user-images.githubusercontent.com/17872773/147549584-7d258189-c3c9-496b-9fb2-7cd2be2bc7da.png)

Bug
ECO: Feedback