Rik Cabanier
Rik Cabanier
This is an issue on the Oculus browser side. Can you reach out to me on the WebXR discord? There are a couple of things I'd like you to try.
> who are you there? Rik Cabanier (Meta)
I'm unsure this is necessary. The hand drawing in the spec is sufficient.
I believe it's also shipping with the Hololens.
/agenda Should spatial audio work in media layers?
We discussed this in the weekly meeting. It seems that there is a lof of history around immersive audio and that we should involve the Web Audio team in the...
WebXR input sources are based on polling so it make more sense to have it as an attribute (just like gamepads)
> My inclination would be to lean towards events here. I recognize that in many ways we do have a polling API, but as was pointed out earlier we already...
> Worth noting, that flag is not set on some mutable object (OpenXR seems to avoid those too), it's set on a per-frame object. > > Unless we can find...
As I mentioned before, events with controllers have been problematic for developers to a point where we are now disabling events for hands because too much content will break.