Rik Cabanier
Rik Cabanier
> Is there currently any path for WebXR DOM layers for VR, which is presumably the main use case for such a hit test feature? It is less useful for...
> @cabanier Yeppers, I have Vue based web apps that users interact with in VR. This works because touch events are emulated to the QtWebEngine. It's my hope that we...
No, there is no way. What you can do is create another XRMediaEquirectLayer that is mono and switch between the stereo one and the new one using `updateRenderState`.
Let me know if that doesn't work for you (or if you get rendering issues)
ok. That is indeed a problem that we could fix in the layers spec. I'll put this on the agenda and we can discuss it in the next WebXR meeting....
Was this ever resolved? /tpac Can we put stereo media layers into mono?
Discussed at TPAC and agree upon. We will add a new bool attribute `forceMonoPresentation` to swap to mono.
Closing this issue. It's now in the spec and the Quest browser will have it in the next version.
WebXR Layers don't display the native video element only the video stream just like in WebGL. However, authors can extract the subtitles themselves and position and style them. There are...
The author is free to put a layer in front of the video to display the subtitles. We can't do CSS styling because there is no markup that belongs to...