Rik Cabanier
Rik Cabanier
> I would like to propose that the WebXR samples include one or more samples which involve the encapsulation of WebXR with Web components custom elements. I don't think this...
@keverw As @blairmacintyre mentioned, incorporating DOM elements into the 3D scene has been discussed many times. The security issues are [very real](https://arstechnica.com/information-technology/2018/05/chrome-and-firefox-leaks-let-sites-steal-visitors-facebook-names-profile-pics/) which is why we have to design it...
> Interesting on security, sounds mostly when framing content though or looking at link colors... So maybe limiting that functionality when that div is being used to map to a...
> @cabanier I think your security mitigations link is broken Thanks! I fixed it
> I would like to propose for WebXR a means of obtaining the accuracy of XR devices’ measurements with respect to positions, distances, velocities, and accelerations. I don't quite understand...
> @AdaRoseCannon Has eye tracking been discussed lately? Seems like [the last discussion](https://github.com/immersive-web/proposals/issues/25) was back in 2018? I see that there is an [OpenXR extension](https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#XrEyeGazeSampleTimeEXT) although it just tracks what...
Are you aware of any public APIs that expose this type of information?
There's already a proposal, github repo and an implementation of this feature. Please see https://github.com/immersive-web/detached-elements
Do you know of any devices that are planning on having support for this? If not, it's too early to take this up in the group.
> The layer types with XR*LayerInit : XRLayerInit require authors to specify `viewPixelWidth` and `viewPixelHeight`. Working out effective values for these seems _difficult._ > ... > * For video specifically,...