bsavery

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Like you said, Radeon Rays only executes ray tracing code on GPU. It's not intended for using CPU, However you could imagine doing your ray tracing on GPU while you...

The code for 2.0 version https://github.com/GPUOpen-LibrariesAndSDKs/RadeonRays_SDK/tree/legacy-2.0 is available here. We're working on open sourcing what we can from the latest version with legal. Following this repo will update when that...

In the settings switch the viewport mode to "RPR Final" and under debug settings choose "Use OpenCL". This should really be posted in the RPR Blender repo...

Hey @dreness Correct, but to be fair, I think is more just a lack of documentation rather than a bug. But we should note it somewhere.

Do you see the same with tiff or png textures?

Yes, this is exactly what it is for. I'll see if we can get some clarification on the map, but its generally the types generated from Nuke, similar to the...

You need to add more explanation of your issue. What are you trying to do?

Can you try CPU rendering? Select it in the render options.

Well I'm assuming because blender draws the pixels to screen at the end_result On Mon, Mar 27, 2017 at 11:14 PM Andreas Klostermann < [email protected]> wrote: > I think the...