RadeonRays_SDK
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Portability? Source code access?
It's pretty evident that raytracing is coming to mobile and the web soon, there is hardware been developed and talk among developers, then there is the next gen consoles. Are there any chances of an iOS, Android, WebAssembly/WebGPU or next gen Xbox/PS5 builds? If not, is it possible to get access to the code so I can do it myself?
Thanks