bsavery

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@Groveplace what is your GPU?

What physical GPU hardware, not which driver.

Try enabling the "OpenCL mode" under the debug settings. This older card does not support HIP

In the render settings for this plugin. At the bottom. Choose the checkbox saying "Use OpenCL". (As a general statement this isn't the place to go to ask about driver...

> @bsavery For some reason transparent BG(on Flim option) doesn't working on viewport ,still showing the HDRI. But works on final render . Please make a new issue with that...

> Hi, I'm having the same issue here. > > Seems like ProRender is glitching with the GPU and interactive mode enabled on Blender 3.6. Hope there is a fix...

It looks like we do not support that GPU anymore. Sorry.

Hi @davidgyu Any update on Vulkan support?

Hi @McSeem . This is a pathtracing renderer, so the performance is expected. You can use Radeon Rays for RT effects, and we also have an SDK for noise redeuction...

In the current situation, any software that used your render engine and our denoiser would need to sign the same sdk agreement. For commercial users that want to redistribute our...