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I've experienced this a couple times on singleplayer, but I've had it happen way more often on multiplayer. I figured this was known and hard to fix though due to...
https://user-images.githubusercontent.com/53581325/197344549-ac9596ed-2594-4cb7-a717-4436aba3fbc4.mp4 Some minor testing of this on a multiplayer server. Note that this server is using an older version of MTS though!! (21.2.0) If updating to the latest version will...
It seems to only happen on servers, like I said I've rarely ever seen it in singleplayer. That's actually where it seems to work fine, so I don't see why...
TF even is a "sequenced particle"? And what use would I even have for one?
I don't see much of a use for this besides saving total texture atlas space, and even then that seems like it'd be _more_ wasteful. Besides, newer MC versions split...
Modern MC also handles this by having numbered particle files, and a .json for the particle. Nevertheless, I can't see myself having much use for animated particles besides explosions, so...
This must explain an issue me and another fella experienced on an MC server, though I probably won't be able to get any logs for you, sorry. Similar scenario here,...
Oooough, I ain't touching that blimp stuff with a stick. I just figured I was doing my blimp stuff wrong since my "blimp" vehicle doesn't have any rudders anyways, so...
