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Horn (sometimes) stutters on singleplayer

Open SilveradoTDS opened this issue 3 years ago • 6 comments

I noticed this as I was messing around with the OCP scout after making a second seat model for the right side seat slots... Not sure why but my current IV version is: "Immersive_Vehicles-1.12.2-22.1.0-BETA9"

And not too sure if anyone else reported this either so... forgive me if this is a duplicate report.

EDIT: This is possibly a freak incident but still reporting just in case

SilveradoTDS avatar Sep 08 '22 18:09 SilveradoTDS

I've experienced this a couple times on singleplayer, but I've had it happen way more often on multiplayer. I figured this was known and hard to fix though due to how MTS handles control inputs (if i recall correctly at least)

boot2big avatar Sep 09 '22 06:09 boot2big

See, I don't get why it'd stutter. It should see a keyboard key go down, turn on the horn, and leave it on until that key goes up. There's no reason the horn should turn on and off because the key is staying down.

I've had it happen every once and a while myself, but ignored it figuring it was lag or some such stuff. Will investigate further when it comes up again.

DonBruce64 avatar Sep 09 '22 13:09 DonBruce64

Noted.

SilveradoTDS avatar Sep 09 '22 17:09 SilveradoTDS

https://user-images.githubusercontent.com/53581325/197344549-ac9596ed-2594-4cb7-a717-4436aba3fbc4.mp4

Some minor testing of this on a multiplayer server.

Note that this server is using an older version of MTS though!! (21.2.0) If updating to the latest version will help with testing, please ask Seagull, this isn't my server. (But it's a very cool one and I'mma making big time monnys on it. :sunglasses:) image

boot2big avatar Oct 22 '22 14:10 boot2big

Interesting. Does this happen on singleplayer with the same mods installed? Or is only on servers?

DonBruce64 avatar Oct 22 '22 17:10 DonBruce64

It seems to only happen on servers, like I said I've rarely ever seen it in singleplayer. That's actually where it seems to work fine, so I don't see why it would be any different on a server. Testing is to be done with the latest version of MTS and a locally hosted server however, to reduce variance between versions and ping.

boot2big avatar Oct 25 '22 17:10 boot2big

Appears to be fixed as of... uhhh, the last 22.4.0 beta I had gotten! https://user-images.githubusercontent.com/53581325/205211436-3d8f574b-caca-4c74-a20e-6faf7d4024d8.mp4

boot2big avatar Dec 02 '22 03:12 boot2big

Since the issuing user hasn't responded and went to poke other users on Discord, I'mma calling this ticket done.

DonBruce64 avatar Dec 06 '22 04:12 DonBruce64