Ben Smith
Ben Smith
What browser were you using? How did you measure RAM usage?
That's the GPU process, which handles all the graphics for Chrome. binjgb uses the GPU to render, so it will stop working if you kill that process.
If you want to measure how much ram the page is using, the best way is to load devtools on the page, then go to memory and take a heap...
Thanks for the PR! Would you mind putting this in build_release.yml instead? That way it is only generated for releases rather than every build.
You're right, I added these checks a long time ago, but never verified they were correct. I'll see if I can remove them so these roms will work.
Oh, those things almost certainly won't work haha! Maybe not too hard to set some initial state to allow it though.
it's a cool idea! I don't have much time to work on binjgb much anymore, but who knows, I may get around to it. :-) If you want to contribute...
Same with the other feature -- sounds cool, but I don't know if I have time to implement.
Somewhat fixed in 1634984f3990ce73bd724999e3e6fbbb1f1e41b3 and fb3a87b58b100ec38f65a3e0fb629cad78c0b30e, but it's still not quite right.
Sorry, I haven't worked on this project in a loooong time (GH says 6 years). There could be many reasons for the error, you'll probably need to do some debugging.