billw2012

Results 121 issues of billw2012

This can be massive, even just getting the name list takes a few seconds on a small new game (I didn't try on a large in progress one yet!). I...

Right now I am consciously peppering the code around where i want to stop with breakpoints as they aren't validated as actually correct. Getting a return from the `Set Breakpoint`...

It doesn't include frames from outside an isNil call, even though the SQF has access to them.

Would be better for usability if case of all identifiers and paths was maintained.

Globals, locals/stack variables (with associated stack frame ID I guess?), namespace variables. Need only work when halted of course.

On globals or namespace variables.

All scheduled scripts (I guess only running ones? All might be useful with state like started/not started or something), and I guess an unscheduled thread "main"? Stack info should have...

I have already ordered my properties in a logical manner in my class declarations, having to add `PropertyOrder(n)` to each one, and then update large sections of them every time...

While I can customize the behavior and look of my root property grid, the ones displayed in the Collection Editor appear entirely default. What I would like is some way...

This would allow us to specify if the object should be expanded by default. Currently this is only possible to do via the `OnPreparePropertyItem`, and this method both doesn't work...