Zeke Foppa

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This will need to go into a minor version bump.

I'm going to remove the `release-1.0.1` label since this is just a README update, and I don't believe we ship the README anywhere.

Yes, Unreal Engine support is definitely on our radar!

This has now been released! https://github.com/clockworklabs/SpacetimeDB/releases/tag/v1.4.0

Hey @Lethalchip, thanks for filing an issue. We've triaged it and we'll work on getting a fix!

We do, in fact, have some docker-restart tests.

Here is the end-to-end testing I did: 1. Start a server on the local branch 2. Publish a module 3. Run 1.0.0 `spacetime start` When my local branch is `master`,...

Thanks for reporting! We'll try to reproduce on our end, but please let us know if you figure out how to make this happen again 🙂

Thanks for following up! I'm glad that the instructions were easy to follow for a human. We do have plans to improve our AI-readability though! We also created these issues:...