Zeke Foppa

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@chrisjd20 A complete TypeScript quickstart client is here: https://github.com/clockworklabs/spacetimedb-typescript-sdk/tree/main/examples/quickstart-chat. Is that what you're looking for? (It's compatible with either a Rust or C# quickstart-chat server modules, but we don't have...

We don't currently have an official Bevy SDK, but it's on our radar for the future! It sounds like it's also worth keeping an eye out for user-created SDKs 🙂

We require a login because a local server is still essentially a production server - if you expose the ports, users from anywhere can access it, so the server needs...

FYI @RReverser this is giving cryptic failures on the C# SDK tests, idk if that's expected. Edit: Nvm that's not related to this PR.

FWIW we considered this a while ago, and ended up deciding that we should first do https://github.com/clockworklabs/SpacetimeDB/issues/1080 before switching the compression algorithm, since we believe that that might address most...

We think it's unlikely we'll get this in for 1.0. We'll have to deal with this limitation throughout 1.0, i.e. not being able to change system tables. Does this mean...

@jsdt I hear that you have thought about this some. In our meeting, we suspect it was something like "we can add tables, but then we can't roll back; maybe...

more context: this will come up soon with the new auth claims table

@jdetter would like being able to add a table and then be able to roll back without spacetimedb choking on it