Boris Berak
Boris Berak
Hey @theseamusjames, Thanks for submitting this bug.. I'll try reproduce this over the weekend.. In the mean time, if you haven't already done do, you can replace the default timer...
Hey @StarPleb, You can override the default timer which uses `requestAnimationFrame` to your own custom timer. You can find an example here: https://github.com/bberak/react-native-game-engine-template/blob/master/src/game/utils/perf-timer.js And you can integrate it into your...
Hi @ihsanktmr, You can definitely use the between and amongst other components. We did some updates to this functionality recently: https://github.com/bberak/react-native-game-engine/issues/38 That said, I would first make sure your game...
Sounds like there is a lot happening here @ihsanktmr I'm not too familiar with MatterJS, but have you had a chance to look at some of the examples here (especially...
Hi @ihsanktmr, At what point did your progress deviatate from the intented requirements? Are you able to go to a spot or commit where it was working then slowly go...
Hi @AlekseyKutsko, Could it be some additional styles that the `Expo` version includes (or doesn't include)? I haven't used MatterJS for a while (which drives the physics) so I'm not...
Nice debugging @AlekseyKutsko - really appreciate you taking the time to do that. I'm really baffled as to why the React and React Native versions break the rotation - but...
Cheers @AlekseyKutsko
Hi @AlekseyKutsko, Just checking in - could your issue be similar to: https://github.com/bberak/react-native-game-engine/issues/56#issuecomment-648527634 Cheers.
Thanks for sharing @JeffGuKang. Is `const angle = props.body.angle` an animated value or a regular number?