Boris Berak

Results 86 comments of Boris Berak

Thanks for the link @gokadi. Hopefully you can get away with very simple compound bodies for your bullet hell game. However, as I mentioned in the other thread, the bottleneck...

Hi @xiendong, This should be possible - it was initially designed to work that way, but it could be that a new version of React Native introduced some issues with...

Thanks @xiendong - I'll take a look. I've just bricked my old android device - so trying to find a cheap alternative (picking something up tomorrow)!

Hi @xiendong, I got my Android device up and running and was able to reproduce the issue. I can confirm that this is an Android (React Native on Android?) issue...

Hey @xiendong, Sorry, I've tried several things but cannot get the behaviour to be consistent and correct like with iOS. I'll let you know if any of my attempts work....

Can these buttons be moved inside the `GameEngine` as part of the entities? Tomorrow I'll try adding some `props` to the `GameEngine` that will change the behaviour of its internal...

Hi @xiendong, I'm glad you got it working. Yes, under the hood RNGE uses the `View`.. If it helps, I might be able to create a branch with some additional...

Alright @xiendong, I'll create a branch and we can try a few things. It doesn't sound like an ideal solution though - is there any way you can create these...

Ahh okay, thanks for the context @xiendong - that helps me visualize the problem. You might already be aware, but there is a `dispatch` method on the `GameEngine` which is...

Hey @xiendong, Not sure how far you've gotten with this, but here is kind of where my head was going with this problem (although it is not an ideal solution):...