XUnity.AutoTranslator
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Hello! I have a root: [Info :XUnity.AutoTranslator] Setting text on 'UILabel' to 'Понедельник' [Info :XUnity.AutoTranslator] Path : /UI Root/Camera/Center/Root/inGameFrame@Prefab(Clone)/Top/Pivot/active/timeDay/curDay [Info :XUnity.AutoTranslator] Level: 1 Have a file resizer.txt in \BepInEx\Translation\ru\Text /UI...
Being on previous versions of XUnity and BepInEx, I had come across an issue where DeepL stopped outputting. The translations received have gotten exponentially worse. So I decided up upgrade...
Fixes #431
regex question In the game, the string is generated very long but from the same patterns. I wrote a rule sr:"^(\w+)(((\w+)([0-9]+)(\w+))+)$"=$1 $2 And "$2" returns only the last segment of...
`Day 2=Dia 2` As the title indicates, this translation makes the count freeze, it always stays on day 1 in game. I've already activated `TemplateAllNumberAway` as recommended in similar problems...
BepInEx_UnityIL2CPP_x64_6.0.0-pre.1 I tried to change different values in the text document, but there are no changes.
I've tried almost every method but maybe I'm doing something wrong  I know what the GameAssembly.dll being there means, but still no way to make it work, any help?
In console all looks good ``` Setup completed. Press any key to exit. ``` Run "Patch and run" shortcut. But when i tried to press "alt+1" or "alt+0" in game...
I am trying to translate a game from English to Spanish, but when I use XUnity.AutoTranslator it does not create all the folders or components to change the language of...
Game Type: MonoBleedingEdge Game Arch: x64 ------------------------------ Game Name: The Scarlet Tower Game Developer: Pyxeralia Unity Version: 2022.1.18f1 Game Version: 0.9.0.1 System.InvalidOperationException: You are trying to read Input using the...