XUnity.AutoTranslator
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The day count in the game stops
<font\="zpixLinear" material\="zpixLinearNoOutline"><size\=24><voffset\=0.2em><#5E92A9>Day </size></color><font\="zpixLinear" material\="zpixLinearNoOutline"><size\=36>2</size>=<font\="zpixLinear" material\="zpixLinearNoOutline"><size\=24><voffset\=0.2em><#5E92A9>Dia </size></color><font\="zpixLinear" material\="zpixLinearNoOutline"><size\=36>2</size>
As the title indicates, this translation makes the count freeze, it always stays on day 1 in game. I've already activated TemplateAllNumberAway as recommended in similar problems but it still didn't work. I don't even want it to be translated, if there was a way to simply stop it from being translated that would be good too.