Mario Zechner

Results 182 comments of Mario Zechner

Benchmarks in the millisecond range are useless. The only one that counta is the huge test. Even then one needs to take into account vm warm up etc. Benchmark suite...

I think @Metaphore is right on the money with his patch. Killing entities during an update is less predictable than killing them at the end of an update. E.g. what...

what would be the purpose? also, this lib is in maintenance mode. no new features unless someone sends a PR or takes over development :) On Jul 9, 2014 6:40...

Sure, send a PR. On Jul 21, 2016 8:47 PM, "PleaseDontKillMe" [email protected] wrote: > This code is really low quallity. Few commits could make it usable > > — >...

seriously, stop or i'll ban you from doing anything with projects under the libgdx organisation. On Apr 17, 2014 7:20 PM, "AgostinoSturaro" [email protected] wrote: > What's the license covering this...

The "solution" for this problem is to use our own file extension for Spine JSON skeleton files. We are using `.spine-json` going forward. I have fixed up the 4.1 and...

I've now also added a `convert.py` Python script. You can pass it a directory name containing your existing Godot project that still uses `.json` skeleton export files: ``` python convert.py...

I can not reproduce this without the original project files. I strongly suggest to update to Spine 4.1, both editor and runtime side. Let me know if the issue still...

You got to take the average of each of the 10 runs, which come down to 484ms and 401ms. Clearly, a strictly 32-bit integer based property id system is a...