Mario Zechner
Mario Zechner
The silent fail is merely due to me having only implemented a 1:1 blit and a very bad 1:2 blit. You mean minifb has functions to scale buffers? I shall...
Oh, how did I not see these before? Thanks for the pointer! https://github.com/emoon/minifb/blob/master/src/MiniFB_internal.c
Alrighty, I fixed it up using `stretch_image()`. Also adjusted `dos.c` to test if it actually works. `noise.c`, `input_events` and `input_events_cpp` work too now. The other tests do not, as they...
I totally understand. For what it's worth, I'm actively using minifb in a bunch of projects that also require the web and DOS backend to keep working. I'd be happy...
I've fixed up the merge conflicts. I still need to modify the README.md file to document usage and limitations, and also do some testing on Linux. I'll ping you here...
Update README.md with (hopefully) extensive instructions. Tested everything on Windows, Linux, and macOS, including the debugging. Looks good to go on my end. Note: on Windows you need Ninja as...
Alright, I think I've fixed it all up well. Also tested on 86Box in vanilla MS-DOS 6.22, which does actual cycle accurate hardware emulation. Works well! I believe this is...
Single point at a time. Passing them as arrays via JNI/SWIG would be a bit problematic. On Nov 29, 2014 11:49 PM, "jimthev" [email protected] wrote: > The transformation methods in...
The latest RealSense SDK has a wrapper created by Intel. You could give that a try, but it won't work with the StreamTexture class (which isn't that complex). Sorry for...
I'll try to make some room this weekend to fix the issues. It would be very helpful if you could post any code you have for testing! On Dec 1,...