Andre Taulien
Andre Taulien
Could you post the log-output? Just run it from the command-line with `regoth.exe > logfile.txt` to pipe it to a text file.
Is this fixed by now? I remember something about this...
Hi, the linker-error seems to originate from one of the OpenAL-soft examples. You may can just remove them from the build by supplying `-DALSOFT_EXAMPLES=OFF` to cmake.
`make clean` only cleans build-artifacts, but does not cause CMake to regenerate build-files on the next run. You should delete/clear the complete build-directory and call CMake again.
Thanks for your feedback! Most of your findings are to be expected as the features are not implemented yet. REGoth is still under ongoing development and while we have figured...
I put a note onto the Readme-page!
That should have never worked. The source position isn't updated with the object at all.
@markusobi I would not call it "dummy view", but rather see the main 3d-scene as an UI-View on it's own: The UI-View which shows the game, if that makes sense.
@markusobi not sure about that. It probably could though! It would allow for picture-in-picture and all such fancy things.
Well, mirrors, portals and other 3d-stuff is usually handled differently. This should not be the reason to chose any of the two options over the other one.