arkology
arkology
@paddy-exe As I don't know anything about it, it would be nice if you provide some links about it for CanvasItems (as this plugin 2d-only). Anyway it will take some...
Yes, this plugin will remain 2D-only, because I know nothing about 3D 😄
@paddy-exe sorry, I decided to stay on 2D side :D For 3D there's another great visual shaders library: https://github.com/Maujoe/Godot-Visual-Shader-Node-Library
cc @Chaosus Please take a look.
Can confirm on Windows 10
> Besides the regular option to export GDScript as binary tokens, this also includes a compression option on top of it. The binary format needs to encode some information which...
> The right way of addressing this would be the same in, for instance, I know nothing about it but should it actually be cleared and constantly resized if the...
> I wonder if all shaders could use instance uniforms? According to docs, per-instance uniforms do not support textures, so I suppose all shaders could not use it.
Rebased because GitHub was showing conflicts.
Is there any reason why this PR was still not merged after getting 3 approvals? I guess it was just lost and forgotten, right? (I'm not pushing, it happens) cc...