altv-issues
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Issues and roadmap for alt:V project
### Description of the problem I was told to make an issue here to have it potentially added to v16 or later. Not something I personally need, but could be...
### Description of the problem Handling api completely broken some main fields by 'broken' i mean that handling API doesn't change vehicle behaviour, because if we just change handling.meta and...
### Description of the problem 2 players on the server X & Y. Y is in a vehicle. X has .streamed = false; When X is in range of Y...
### Description of the problem When netowner changes from `Streamed = true` to `Streamed = false` Ped won't take damage from other players. ### Reproduction steps When we create a...
### Description of the problem Remote player's ped suddenly stands up during the stun https://github.com/altmp/altv-issues/assets/54737754/bba6a3da-132a-4ad3-938b-3da32d3f46ba ### Reproduction steps Shoot multiple times from `weapon_stungun` ### Expected behaviour / ### Additional context...
### Description of the problem Trying to `attachEntitiesToRope` by passing their bone names doesn't work and also `p12` and `p13` are not optional passing bone positions doesn't seem to do...
### Description of the problem No Billboards/Fake vehicles. Native is blocked by alt:V, no workaround provided for now. ### Desired solution for the problem Make it a togglable option rather...
### Description of the problem See reproduction code ### Reproduction steps ```js alt.on("playerConnect", async (player) => { alt.log("kick"); player.kick(); alt.log("send rpc"); // never resolves (clientside handler is not needed) const...
### Description of the problem I want to be able to have players speaking into a channel, and their voices be replicated and transmitted from any entity I deem necessary....
### Description of the problem When using the Microsoft IME to input Chinese characters on the altv platform, the WebEngine experiences severe performance issues, often resulting in a complete freeze....