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Issues and roadmap for alt:V project

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### Description of the problem Focus points / interiors do not seem to load if you are inside a vehicle and set the vehicle position to one of these locations....

Class: bug

### Description of the problem After driving the vehicle, the second player hops out of the vehicle. Take a look at the sample video. ### Reproduction steps [Sample video](https://cdn.discordapp.com/attachments/371271006360436757/1199089389763043491/v.mp4) ###...

Class: bug

### Description of the problem In clientside we have exposed IVehicle, but there is no engine and body health properties. ![image](https://github.com/altmp/altv-issues/assets/40861802/0cc9fa0c-4d3f-4a8b-9b45-b3be392ad46f) ### Desired solution for the problem To have ability...

Class: enhancement
Side: client
Scope: module-api

### Description of the problem Set a state based on errored / loaded so we can use async code for audio creation and don't rely on events. ### Desired solution...

Class: enhancement

### Description of the problem SteerinAngle property doesn't work with local vehicles on client side, neither the setter nor the getter. ### Reproduction steps ```csharp ILocalVehicle testVehicle = Alt.CreateLocalVehicle( AltV.Net.Enums.VehicleModel.Infernus,...

Class: bug

### Description of the problem maybe affected by `enableSyncedMetaData = false` in server config ### Reproduction steps ![image](https://github.com/altmp/altv-issues/assets/54737754/e2d7a9b2-ddcd-4538-a6ad-6cd87ca73b83) ![image](https://github.com/altmp/altv-issues/assets/54737754/6be08f9d-a993-4ee1-a34f-884422867f1e) ### Expected behaviour / ### Additional context _No response_ ### Operating...

Class: bug
Status: confirmed

### Description of the problem https://youtu.be/4S0qkp23poM bugged at 2:23: https://youtu.be/4S0qkp23poM?t=143 ### Reproduction steps Repro gamemode from video (use f3 to spawn black helicopters) server.js ```js import alt from "alt-server" alt.on('playerConnect',...

Class: bug

**Suggestion** Add client side scripting API to toggle light states of GTA (there is 0-15), so people can customize light states better. **Use cases** - Complete blackout (including vehicle lights)...

Class: enhancement
Side: client
Scope: internal

### Description of the problem Returns too big float ![image](https://github.com/altmp/altv-issues/assets/54737754/1ac46044-10ec-4f91-9ba3-0a9215a08e34) ### Reproduction steps / ### Expected behaviour Should return float from 0 to 1 ### Additional context _No response_ ###...

Class: bug
Status: confirmed

### Description of the problem If a syncedMeta is set for a player during a playerConnect event, it will not be synchronized to previously connected players. I have added the...

Class: bug