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syncedMeta broken

Open Lekenthu opened this issue 1 year ago • 2 comments

Description of the problem

If a syncedMeta is set for a player during a playerConnect event, it will not be synchronized to previously connected players. I have added the following line to server.toml: enableSyncedMetaData = true

Reproduction steps

  1. Set a test syncedMeta under the playerConnect event.
  2. Connect to the server. (2 player)
  3. The first player will not see the syncedMeta of the player who joins later.

Expected behaviour

Additional context

No response

Operating system

Windows 11

Version

#16.0.0-rc.4, branch rc

Crashdump ID

No response

Confirmation of issue's presence

  • [X] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest developer version available at the time of writing this ticket.

Lekenthu avatar Jan 11 '24 23:01 Lekenthu

@Lekenthu can u try it on release?

Doxoh avatar Jan 13 '24 14:01 Doxoh

@Lekenthu can u try it on release?

Tested but still not working. (#16.0.5)

Lekenthu avatar Jan 13 '24 14:01 Lekenthu