ZacSharp

Results 392 comments of ZacSharp

I do not know why the client disconnects, but there is certainly something wrong with movement costs, related or not. Can you please show all (modified) setting values?

Better stop passing `BetterBlockPos` as if it were a `BlockPos`, ideally removing the subclassing (but that causes hundreds of compile errors). Alternatively if no `BetterBlockPos` is ever equal to any...

That different way of using the better hash would be a class equivalent to `BetterBlockPos` but without extending from `BlockPos`. That could be either `BetterBlockPos` itself (lots of breakage) or...

Please not a class only meant to be used for hash maps. That's doomed to end where we are already.

Is there any other reason to overwrite the hash code? (Other than general Minecraft performance, which I'd leave to optimization mods and mojang)

This issue has been known for long enough, so can we either gets this in or completely remove the override? If there are mixin/other conflicts we can still remove the...

Looks like (another case of) assuming an invariant which doesn't actually hold. If I correctly guessed to unobfuscated stack trace this is caused by code assuming that `incorrectPositions` only contains...

The video shows that your game is modded. Can you please try removing mods to see whether one of them causes this behavior?

Is there something I need to do for this to have an effect? I just tried testing this and can't tell whether I was placeboing myself or it's actually faster.