Wuzzy
Wuzzy
I suggest to allow players to choose their own color and starting number (the number written on the top of the car). This should work for player 2 as well....
It is possible to drive through the little ramp of the bridge when your car is under the bridge. How to reproduce: * Create a test map to force computer...
Braking lights and other particles are rendered and visible when the car is below a bridge. Version: 2.0.1
It is possible to drive through the little ramp of the bridge when your car is under the bridge. How to reproduce: * Drive under a bridge, facing the way...
Version: 4ab15830293395db4560fa9f5d9bbef733f43930 OS: GNU/Linux If you drive over 200 km/h, the car is not visible anymore because the camera moved away from it. :( Note: I used a resolution of...
I have problems building TBE right now. At the end of the build process, I get this: ``` /usr/bin/ld: CMakeFiles/tbe.dir/view/RegressionTest.cpp.o: in function `QTest::simulateEvent(QWidget*, bool, int, QFlags, QString, bool, int)': RegressionTest.cpp:(.text+0xa34):...
Some objects have bad collision polygons that need improvement. The points of collision polygons should be as close to the image as possible. Some simplifications are acceptable, but what is...
Some objects have a weird scale and appear distorted. Those appear either larger or smaller or they are oddly stretched. This can be sen in various levels. Afftected objects: VolleyBall,...
How to reproduce (I don't know if this always works): - Start level creator - Turn of collide mode - Place some walls and floors - Take one floor or...
If a lot of dynamite explodes or a lot of cola bottles spill their cola everywhere, the simulation is no longer deterministic. If you repeat the exact same situation, you...