Wuzzy

Results 229 issues of Wuzzy

##### Minetest version ``` 5.5.0 ``` (and 5.6.0-dev) ##### Summary If you activate the `undersampling` setting, set it to `8` and look at the night sky, the stars flicker on...

Bug
Possible close
@ Client rendering engine

##### Minetest version ``` 2cf52642fa89a9497b0200f5a4637a25a82f9c3d (5.6.0-dev) ``` ##### Summary If you hold an item that uses a texture overlay color (with `color` in item meta), the item color will appear...

Bug
@ Client / Audiovisuals
Shaders

## Problem Games don't have any key yet that they can freely use for their own purposes. Currently, most games use the Aux1 key. The most common use case is...

@ Script API
Feature request
@ Client / Controls / Input
Supported by core dev

Currently, if you feed an invalid tree definition into `minetest.spawn_tree`, Minetest crashes. Okay, not really, but it stops the server and throws a Lua error. For server operators, this is...

@ Script API
Feature request

Consider this Lua code: ``` for i=1,3 do minetest.register_craftitem("craft_bad:dummy"..i, { description = "Craft Testing Dummy Item "..i, inventory_image = "unknown_item", wield_image = "unknown_item", }) end minetest.register_craft({ recipe = {{"craft_bad:dummy3", "craft_bad:dummy3"}},...

@ Script API
Feature request

## Problem Often, you can manage to avoid damage from nodes with `damage_per_second` even if you are inside. You just have to be inside those blocks at the right moment...

@ Server / Client / Env.
Request / Suggestion

While trying to debug my [Tutorial subgame](https://forum.minetest.net/viewtopic.php?t=10192), I have had trouble with using `minetest.add_item`. I use this function to spawn the items around the tutorial world. This function seems to...

Bug
@ Script API

## Problem This is an issue that affects most, but not all games. A lot of games need a hand, and they use it as the "default tool". And therefore...

@ Client / Audiovisuals
Feature request

Fixes #12369 by adding the missing documentation for that function. This PR doesn't touch any code, it just adds documentation for `lua_api.txt`. How to test: Read the diff. :-)

@ Documentation
One approval

A follow-up to #9588. I wonder if we should make the builtin-function `core.parse_relative_number` official, i.e. mentioning it in `lua_api.txt`. This might help standardize the tilde notation among mods. What do...

@ Script API
Feature request
Discussion
@ Builtin