WinterSnowfall

Results 54 issues of WinterSnowfall

As of now `CopyRects()` succeeds in d8vk if invoked with depth stencil surfaces. Upstream dxvk will soon add several [validations on StretchRect() calls](https://github.com/doitsujin/dxvk/pull/3895/commits/f75c7e4cec1ea2e8b84636faa26ed1e4b7e3a540) in combination with depth stencils, which could...

Includes #176 and #186. Fixes #198, fixes #154. As mentioned in the issue, the main culprit and reason behind us going with managedBufferPlacement in the first place was 3DMark2001 SE,...

We no longer need to do this in d3d8 during device reset since as of https://github.com/doitsujin/dxvk/commit/39c19e9299821d6a17a6270c101d253e795ad557 d3d9 does this for us anyway. Needless to say, it will need a rebase...

The game is being obnoxious and force-loads the d3d8.dll in system32 regardless of overrides. ~~I was only able to capture a d3d9 trace using d3d8to9 because of that...~~ Edit: Nevermind,...

bug
working!

Reported on Discord. Both WineD3D and d3d8to9 + dxvk render fog correctly, while d8vk does not. I've captured a trace using WineD3D which reproduces the issue. Fog should be instantly...

bug

This is going to be a rather hard one to describe, so [I've captured a video](https://drive.google.com/file/d/1o9lmxjs6DfRGsLQ96vA0rgaeov3fjrUd/view?usp=sharing). The TLDR of it is that when scrolling through some of the closest zoom...

bug

Just so we don't forget about this, the text flickering problem is back on main after the latest rebase. Both Supreme Ruler 2010 and 2020 are affected. More details on...

bug

I think we really need to look for a somewhat better option here or better tweak when we apply the workaround to decrease the number of game-specific configs we're using....

enhancement
important

The game hasn't worked up to Wine Staging 8.3 (not without patches), because of: https://bugs.winehq.org/show_bug.cgi?id=32235 , but a partial solution is now staged. The game still crashes at times, but...

bug

There are a few d3d8 games that can apparently leverage ATI TruForm, namely: -> Unreal Tournament 2003/2004 -> C&C: Renegade C&C: Renegade configuration screen ![image](https://github.com/AlpyneDreams/d8vk/assets/6306593/0e87c00d-4a19-47e0-8014-d0f0fbc3b0da) -> Serious Sam (or maybe...

enhancement