EmilienR

Results 21 issues of EmilienR

### I would like to be able to.. Disable more tasks that I don't need. I use plan mainly to monitor player count, and new player every day. I don't...

Improvement
Config

### Confirmation - [X] I have read the [FAQ](https://filoghost.me/docs/holographic-displays/faq). - [X] I have tested the [latest development build](https://ci.codemc.io/job/filoghost/job/HolographicDisplays) of Holographic Displays and the bug is still present. - [X] I...

Bug

### Minecraft's Version 1.17 pufferfish ### Plugin's Version b586 ### Describe the bug Player can get more mobs than the limit, sometimes it doesn't could well mobs (it counts 0...

📝 Missing information
❌ Unconfirmed

### Minecraft's Version 1.19.2 paper-211 ### Plugin's Version b877 ### Describe the bug When you disconnect/reconnect, your mob limit isn't save correctly and goes back to 0 ### To Reproduce...

Pending

**Is your feature request related to a problem? Please describe.** Add optimisation on flowing water. Maybe add an option to make block flow lighter, or add a longer delay for...

I activated an auto-kill on chicken : > trim-chicken-chunks: group: types: - "chicken" count: 25 distance: 20 actions: - kill But the chickens are stacked, and it kills only 1...

### Description of Feature For some very long quests, we want players to be able to enable or disable the bossbar feature on individual quests So we can hide them...

enhancement
status: needs investigating

### Minecraft's Version 1.20.1 paper ### Plugin's Version b124 ### Describe the bug Since I updated from #b67 to #b124 (I upgraded my server from 1.19.3 to 1.20.1) players complain...

📝 Missing information
❌ Unconfirmed

As a server owner, we sometimes want to control which player use Pojav or not, because they can bypass some things or be afk all the day without being kick...

**In a couple of words, describe the feature you'd like to see:** Option to remove onItemSpawn check **Screenshots & Media** I don't use items teleportations (disabled it in config) but...