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Water optimisation

Open WarnDa opened this issue 4 years ago • 6 comments

Is your feature request related to a problem? Please describe. Add optimisation on flowing water. Maybe add an option to make block flow lighter, or add a longer delay for flowing blocks. Because on my server I got 50% of ticks (in timings) caused by water that is flowing ( thanks to big X-mob farms)

WarnDa avatar Feb 25 '21 09:02 WarnDa

I'll look into it I know it's common on servers to have a plug-in for this kind of feature and it would be better to have it in the core part of the server.

nopjmp avatar Feb 25 '21 14:02 nopjmp

+1

John200410 avatar Feb 26 '21 06:02 John200410

You could maybe queue the flow updates when tps is low and start executing each flow update when tps is higher

dG9hc3Q avatar Mar 04 '21 11:03 dG9hc3Q

paper has an option for faster water and lava flow

KMatias123 avatar Mar 15 '21 13:03 KMatias123

Also something like this?

TH3N3WN00B avatar Jan 05 '23 19:01 TH3N3WN00B

Anything past 1.13 dealing with blocks is a bit hard to backport due to changes, and anything post Mojang mappings is also difficult at times.

nopjmp avatar Jan 08 '23 01:01 nopjmp