openvr
openvr copied to clipboard
OpenVR SDK
I know it might be early but is there any plan yet to add API for lip and eye-tracking? Thank you
I think there's a bug that the stereo camera positions don't get updated when you change the IPD of WMR headsets which leads to world scale issues if you're off...
I am enhacing old DX9 game to support OpenVR and I got it to work in VR in DX11 mode. Someone however, brought DXVK to my attention, and to my...
I'm building a game with unity and SteamVR, and the mirror view as a trapezium. I'm recently change my headset for a HP reverb G2 and it's thre first time...
There's a memory leak in GetOverlayTextureSize(). To reproduce, run the following code and watch Windows Task Manager. Tested with SteamVR 1.20.2 and and 1.21.2 beta. ``` uint32_t nWidth, nHeight; vr::VROverlayError...
amongst many other libs: ``` $ ldd openvr/bin/linux64/libopenvr_api.so linux-vdso.so.1 (0x00007ffebd9ea000) libSDL2-2.0.so.0 => /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0 (0x00007faaa928b000) librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007faaa9280000) libz.so.1 => /lib/x86_64-linux-gnu/libz.so.1 (0x00007faaa9263000) libgomp.so.1 => /usr/lib/x86_64-linux-gnu/libgomp.so.1 (0x00007faaa921f000) libGL.so.1 => /usr/lib/x86_64-linux-gnu/libGL.so.1 (0x00007faaa9198000)...
By default, it appears that SteamVR Home uses the three fingered hand models in place of controllers. We ship a device that supports full finger tracking and uses the skeletal...
In src/ there is source code to compile libopenvr_api.a (or if you change one STATIC to SHARED, libopenvr_api.so). In lib/linux64/libopenvr_api.so there is a precompiled version of that library. This library...
Can someone explain what this error is for? How is it different to `VRInitError_Init_HmdNotFound`? I get this on OSX when I don't have a HMD plugged in. I've set `requireHmd`...
When calling `IVRTrackedCamera::GetVideoStreamFrameBuffer` while using the original HTC Vive with the mono camera, several fields in the returned `CameraVideoStreamFrameHeader_t` do not get filled correctly. The `ulFrameExposureTime` field is set to...