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OpenVR SDK
Hello, We are using the OpenVR SDK to develop a program that displays video on the VIVE Pro. If we run our program immediately after launching SteamVR, it can be...
The current documentation of driver creation is extremely limited. I feel like there's way too little explaining. Personally, I'm having great trouble even getting close to having a working driver....
I am working on something that is similar to what SteamVR‘s VR view does. Inspecting vr images. I managed to combine an Virtual display device with a null HMD device...
Hello everyone, due to usb re-enumeration reasons I restart SteamVR with vr::VRShutdown(), wait for 10 seconds and start it again with vr::VR_Init(&err, vr::EVRApplicationType::VRApplication_Other). Unfortunately after some time, most nearly 10...
- I noticed that with GetControllerState and PollNextEvent, the "click" on the Index controllers is not registered. Clicking the trigger does not count as an event, and the value of...
So I made my own trackers but I have absolutely no idea where to input the positions. I have searched the entire API and All I found was the updatepose...
The [IVRSystem::GetHiddenAreaMesh](https://github.com/ValveSoftware/openvr/wiki/IVRSystem::GetHiddenAreaMesh) method is documented to return a **HiddenAreaMesh_t** that simply contains a pointer to a list of vertices and an indicated number of triangles. Could you please post more...
The latest version of OpenVR errors (OpenVR SDK 1.16.8, committed on Feb 25) errors when building. When cloning the repository -> making a build folder -> cmake ../ -> make,...
As suggested in #1618 , removing flags that are not required
On the Wiki there is a page describing **action** manifest JSON files: https://github.com/ValveSoftware/openvr/wiki/Action-manifest But there is no page describing **binding** files. Meanwhile, we have - lots of sources: trackpad, joystick,...