VReaperV

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Or it might be possible to create navmesh for e. g. 6 sets of surfaces and then combine it together.

> "Tell the bots what to do" could use some unpacking. Would this be accomplished by changing their behavior tree? By changing the rush score or some similar value which...

This can also fix #2412 by assigning loadouts to bots: e. g. if a decision is made to send a squad of bots to attack an enemy base, they'd use...

This can fix #1874 as well, in a similar manner.

Most of the changes are just the XML spec and existing generator code.

> `VulkanHeaders` seems to be a third-party library, so it should go in `libs`. Is there some good reason to check in the files directly instead of using a submodule?...

> So what is the future maintenance plan for VulkanHeaders: do we expect to maintain it ourselves or periodically sync updates from upstream? Periodic sync. Header generator rarely ever gets...

> > slightly modified version of the Khronos Vulkan header generator, > > If there are modifications of the files in `libs/` relative to upstream, would you mind checking in...

I don't think the issue is in the name of someone, and it would still be valid even without such chat log; issue being removing skilltree. To my knowledge all...