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Rendering issues on waydroid + wayfire

Open UnknownShadow200 opened this issue 3 years ago • 0 comments

<CC>: i think i found a uhh bug
<CC>: with the way transparency works on Android
<CC>: https://i.imgur.com/hVNo946.png
<CC>: i dont think water or UI is supposed to be transparent in a way that the below window is visible
<CC>: waydroid
<CC>: to run android apps on linux
<CC>: and then i have wayfire compositor which supports alpha compositing of windows
<CC>: https://imgur.com/a/wP8E6Bm some more pics of this

Only seems to affect areas with transparent pixel. Probably caused by either a) PixelFormat.RGBX_8888 specifies to ignore Alpha component, but system is not ignoring Alpha b) eglChooseConfig is selecting a config with alpha and system is directly compositing surface

image image image

UnknownShadow200 avatar Nov 15 '21 12:11 UnknownShadow200