Triang3l

Results 116 comments of Triang3l

Near tessellated terrain uses the triangle list primitive type with real indices rather than triangle patch (17) and receives barycentric coordinates in r0.xyz and control point vertex indices in r1.xyz...

Rendering of the building with the beehive and the waterfall fixed in https://github.com/xenia-project/xenia/commit/9d36c257b0f0c102d1012f40ab8fd5701296f0f6 and two follow-up typo fix commits (using continuous tessellation with triangle list primitive type). Still the vertex...

Garden ground is visible after https://github.com/xenia-project/xenia/commit/acb3778819ed029e09d96184259f7d9af9d02052, some roads and fog are still missing. ![Garden](https://user-images.githubusercontent.com/1764343/78838049-fb6af900-79fd-11ea-8aac-d7009f026689.png)

Background ground and fog are rendered after https://github.com/xenia-project/xenia/commit/8a64861ec08f0762fc17230efdda4a0c2bd59b9b. ![Ground](https://user-images.githubusercontent.com/1764343/83951668-dc40ea00-a83b-11ea-9eb2-2c338c491004.png)

@NeTw0rK21 I can't see any master commits on February 15th or 18th, those are probably pull request builds for branches based on some older version of Xenia. We shouldn't be...

Separating the shared memory bindings into an SRV-only table and a UAV-only table did not help unfortunately (even though that has eliminated the remaining correctness issues reported by PIX), looks...

From the preliminary R400 sequencer specification version 2.11 from [IPR2015-00325](https://portal.unifiedpatents.com/ptab/case/IPR2015-00325): > alloc-mem-export - proceeds any memory-address, memory-data exports. There can be multiple alloc-mem-export statements in either kind of shader. **All...

According to the shader validator from XNA: - "eA must be written like: mad eA, r*, Constant0100, AddressConst. No other vector op is allowed.", although there are incorrect `mad`s in...

53f98d1fe6e6d2b52b9a1f741f83ec5f6856e146 adds more flexibility and security to the implementation: - Exports can now be done any number of times by the control flow program, including in loops. They're flushed to...

Note about interaction of memexport with sample-frequency shading on different host GPU APIs: https://github.com/xenia-project/xenia/issues/2028#issuecomment-1632291553