Triang3l

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> UWP port is done guys I cant believe it https://github.com/SirMangler/xenia/releases/tag/0.1.0 Ad-hoc prototyped, not done, but that's nice still!

What exactly is limiting this string to a fixed size at all?

Not experiencing this on 531.18 on my local build (with some memexport changes, but they're probably not related).

Note about one very specific edge case: When we're converting depth to float24 directly in pixel shaders, with MSAA, the shader inherently has to run at sample frequency, so each...

> 8GB iso's on Xbox 360. That's an issue specific to raw images of discs, however, SVOD/STFS and loose files take up as much space as the game actually uses.

This issue is back in the current rendering backend apparently, the shader generating the line wireframe was lost at some point in time. Though now it will require not only...

Does Bulgarian have specific rules for 2, 3 and 4 items (for example, we say "1 картинка", "2 картинки", "3 картинки", "4 картинки", 5 "картинок" in Russian)? If yes, could...

A small note regarding feature scalability: converting memexporting vertex shaders to compute shaders will be important not only on mobile GPUs, but also on in-development Vulkan drivers for the old...

Additional to-do: For sparse binding, we need not only BindSparse>Submit semaphore synchronization, but probably Submit>BindSparse too, even within one queue, otherwise the page table may be modified while the previous...

We want you to screenshot this stuff. Also on loading of what exactly does it crash? `state-nothing` label?