Trey Moller
Trey Moller
Question
Hello I was wondering how you normally go about testing your applications seeing as there does not seem to be a Paper Trading option for TD's api. Thanks
Currently there is a bug when calling a method on a GD class from lua that overrides one of the parents methods. The parents method ends up being called.
I have been coming across and issue while trying to use cuda with gorgonia. I have gotten this error now in both windows and arch linux. ``` ../../../../../pkg/mod/gorgonia.org/[email protected]/cuda.go:141:23: v.Pointer undefined...
## Description When calling the MoveAndCollide function for the kinematicBody2D the game crashes right after launch with no error, the code snippet below works fine with the line commented out....
As can be seen [here](https://github.com/Trey2k/lua/actions/runs/2642651269/jobs/4102881894#step:7:107) the MacOS nightly builds are failing due to MoltenVK SDK installation directory not found. I'm sure there is a simple fix to this just needs...
### Godot version 4.1.2-stable ### godot-cpp version 4.1 ### System information Arch linux: 6.3.2-arch1-1 ### Issue description The current godot-cpp codegen generates the following definition for _get_line_syntax_highlighting ```cpp virtual Dictionary...
While trying to modify one my LuaAPI assets for an update I am getting the this:  No errors to report in the JS console. Submitting new assets works as...
For some reason after updating godot-cpp to the 4.2 branch the android builds are failing. I am unsure if this is due to github runners or godot-cpp its self as...
I have closed the GitHub discussions page on this project in favor of our [Discord](https://discord.gg/vGazqdQZ7p) or [Matrix](https://matrix.weaselgames.net/#/room/#weaselgames:weaselgames.net).
Resolves #174