godot-asset-library
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Cant edit existing assets
While trying to modify one my LuaAPI assets for an update I am getting the this:
No errors to report in the JS console.
Submitting new assets works as expected.
There seems to be an error related to the length of the version string that you've submitted. I've relaxed the limit a bit, so you can try again. But out of curiosity, what were you trying to input there as the version string of your asset?
There seems to be an error related to the length of the version string that you've submitted. I've relaxed the limit a bit, so you can try again. But out of curiosity, what were you trying to input there as the version string of your asset?
I was only trying to input v2.0.1-stable
as the version string.
Did you copy it from somewhere? Perhaps there were invisible characters.
Did you copy it from somewhere? Perhaps there were invisible characters.
No, I just added the .1
by hand oddly enough. I also kept the tabs open with the same changes that got rejected before and they go through now.
Well, I guess you did indeed genuinely hit the character limit of one of the database tables :) We'll try to make some adjustments to the form to make sure it doesn't allow anyone to input more than can be stored.
Well, I guess you did indeed genuinely hit the character limit of one of the database tables
What is the limit? If you know that is
One of the tables was out of sync, don't remember what it was.
Now versions are limited to 20 characters, titles to 255, all URL/link fields to 1024. With support for unicode (non-latin) characters.