Toru the Red Fox
Toru the Red Fox
also you can't change songs while driving and i don't think that was ever a thing that was possible ingame, not on console anyway
this lighting is done through a volumetric slice of a selected chunk of the game, as described here by Media Molecule themselves: https://advances.realtimerendering.com/s2011/Evans,%20Kirczenow%20-%20Voxels%20in%20LBP2%20(Siggraph%202011%20Advances%20in%20Real-Time%20Rendering%20Course).pdf perhaps this could give a clue on...
it does use this volumetric lighting, but has issues doing the voxelization step and the patch to remove MLAA may be instead turning off all post fx, as I don't...
huh, odd
the initial 4 AO slices do get rendered though, as they sometimes leak into the pause menu's render buffer  so there's something going wrong with decoding and combining those...
> Since you've already got the code created you should probably create a pull request so omnidev can review it. Also I might be wrong in assuming this but don't...
you should make it match with channels that do have banners
> Can you please try again on the last version ? > will do when i get home
it's hard to try it because it keeps crashing the emulator at random points
now the game won't run at all [log.zip](https://github.com/user-attachments/files/22500443/log.zip)