ToneyFoxxy
ToneyFoxxy
Having this problem on Nvidia currently. Switching to Vulkan with the -vulkan launch option works for me, though that's not exactly a fix as using Vulkan has it's own bug...
https://github.com/ToneyFoxxy/ToneyFoxxy-EnvyControl-Without-SystemD
Edit the script at `/usr/lib/python3.11/site-packages/envycontrol.py` line 199 ``` NVIDIA_XRANDR_SCRIPT = '''#!/bin/sh # Automatically generated by EnvyControl xrandr --setprovideroutputsource "{}" NVIDIA-0 xrandr --auto ''' ``` ``` NVIDIA_XRANDR_SCRIPT = '''#!/bin/sh # Automatically...
Same, on Arch with KDE/SDDM. It wont even boot in Integrated mode on the regular Linux kernel.
https://github.com/ToneyFoxxy/ToneyFoxxy-EnvyControl-Without-SystemD
This is the only major missing feature. Links are the most practical use of a new tab page and not having custom icons leaves it severely lacking in aesthetics
> Same issue. Smokes become absolutely transparent based on player position. Which map did it happen on for you?
> I can recreate this issue, as well as #3503, consistently by simply filling up my GPU's VRAM before launching CS2. It makes smoke completely invisible from most angles. This...
https://github.com/ToneyFoxxy/ToneyFoxxy-EnvyControl-Without-SystemD
We should just remove the surrender button