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[CS2] Smoke Grenade Smoke Invisible

Open ToneyFoxxy opened this issue 1 year ago • 13 comments

Your system information:

  • System information from steam: https://gist.github.com/ToneyFoxxy/add82849edab1f0bc19a006522393122
  • Have you checked for system updates?: Yes

Please describe your issue in as much detail as possible:

  • What should happen: Smokes grenade smoke visible with no interference by grenades or bullets
  • What happens: It seems random, not sure what the conditions that cause it are. It has so far only happened on Overpass

Steps for reproducing this issue:

  1. Play CS2
  2. Start a match on Overpass
  3. Maybe use these launch options and kernel param? __GL_MaxFramesAllowed=1 %command% -high - nvidia-drm.modeset=1
  4. Look at a popped smoke

~~Also, can we please have LatencyFlex?~~

ToneyFoxxy avatar Oct 07 '23 18:10 ToneyFoxxy

Same issue. Smokes become absolutely transparent based on player position.

FoxWDN avatar Oct 12 '23 17:10 FoxWDN

Same issue. Smokes become absolutely transparent based on player position.

Which map did it happen on for you?

ToneyFoxxy avatar Oct 12 '23 22:10 ToneyFoxxy

Same/Similar issue: My smoke isn't always invisible, but invisible when using SSG or AWP scope

learning-thing avatar Oct 14 '23 17:10 learning-thing

Same issue. Smokes become absolutely transparent based on player position.

Which map did it happen on for you?

Inferno, IIRC.

FoxWDN avatar Oct 15 '23 00:10 FoxWDN

I can recreate this issue, as well as #3503, consistently by simply filling up my GPU's VRAM before launching CS2. It makes smoke completely invisible from most angles. This also explains why the reporter in #3503 was unable to record gameplay using NVENC (requires VRAM).

Just simply opening another game the in the background, or loading something like a machine learning model, is enough to give you invisible smokes. Any sort of VRAM leak can also cause this issue.

ShaneTRS avatar Nov 22 '23 04:11 ShaneTRS

I can recreate this issue, as well as #3503, consistently by simply filling up my GPU's VRAM before launching CS2. It makes smoke completely invisible from most angles. This also explains why the reporter in #3503 was unable to record gameplay using NVENC (requires VRAM).

Just simply opening another game the in the background, or loading something like a machine learning model, is enough to give you invisible smokes. Any sort of VRAM leak can also cause this issue.

Potentially a cause but I assume this wasn't the case for me unless CS2 had a VRAM leak that only happened on Overpass. I always play CS with nothing else open so I find it hard to believe this was the cause in my case, though not impossible. I also had no performance issues aside from the normal instability that the game had back then

ToneyFoxxy avatar Jan 16 '24 03:01 ToneyFoxxy

I have the same issue at times. I have a GTX 1650 Super on Arch Linux with latest drivers. Does seem to be related to VRAM being full.

Fesiug avatar Apr 14 '24 05:04 Fesiug

Is there any way this issue can be given more attention? Having whats got to essentially be cheats for simply maxing out your VRAM has got to be pretty bad. This card has only got 4GB of VRAM and sometimes the issue can be replicated when holding Trophy on Nuke.

I'm not sure if the Shadow Quality setting affects it, but I always play with it on Low. The second video shows me switching between Low and Very High.

https://github.com/ValveSoftware/csgo-osx-linux/assets/40924091/67d2ba33-16fd-417a-8d11-898099b9ab3b https://github.com/ValveSoftware/csgo-osx-linux/assets/40924091/a5cdcb60-c8ea-4405-8fa2-9b95850f0de7

Fesiug avatar Apr 20 '24 20:04 Fesiug

Replying to https://github.com/ValveSoftware/csgo-osx-linux/issues/3431#issuecomment-2067776092

I have the same exact setup, but can't reproduce the issue anymore.

FoxWDN avatar Apr 22 '24 16:04 FoxWDN

@kisak-valve Is it possible for this issue to get more attention internally? The issue is quite old but very competitively damaging in-game. Being able to see through smoke grenades and all

Fesiug avatar May 28 '24 15:05 Fesiug

Still not fixed?

I played this match like, 30min ago. I only noticed when the shadow desapeared. Steam replay may cause this too?

Can i get banned for using "the steam replay tool"?

https://github.com/user-attachments/assets/81accff3-3381-4591-87a7-04e699aa08a8

(no audio for privacy reasons)

HerrSnorre avatar Jul 17 '24 23:07 HerrSnorre

The issue causing the memory leak ( #3498, closed by the author for some other reason ) contributes to this one, getting the game to max out on video memory, assumingly causing the game to not have enough video memory to create the smoke grenade effect up close? @kisak-valve Surely this can be reported as being pretty severe and damaging to the competitive aspect of the game??

Fesiug avatar Jul 21 '24 17:07 Fesiug