Tenome

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I looked through the texture dumps while playing the mission, and didn't see anything that resembled meteor trails. So I think our best bet to start with would be to...

> Have you found any textures for the meteor itself? Haven't been able to find anything in the code related to it yet, if we can find the package it's...

> I wonder if it is censored while she is on the passenger's seat during gameplay... It didn't look like she was. The ending cutscene model might just load a...

Now that I can compare both folders, they appear identical, except the USA archive has the texture 357EB551 in it (the censor cloth). Also I can now get around to...

Same thing also happens to me. Bummer! I'm on an NVME SSD too, so it's not that.

I definitely didn't encounter it while playing with the FXT mod on Windows 7, so I don't think it's a porting issue.

I imagine it's something to do with how Tweaks is streaming the textures for level transitions. It only lasts for a few seconds, and only on certain levels it seems...

That's what it looks like for me too, but sometimes it lags by a few seconds. It also sometimes happens with checkpoints later down the line. I wonder what's causing...

> E: might have something for that, there's a `FileLoad_Ctrl` func that game calls to pump file loads each frame, if I call that inside our framelimiter it reduced load...

Monitor + game + vsync is 60hz for me. Running the game higher than that seems like it would risk breaking things so I don't let it go any higher.