Tenome
Tenome
Any idea if the same issue is causing this? https://github.com/emoose/OutRun2006Tweaks/issues/103 Oh wait, I think that actually fixed it! Or at the very least, improved it, have to compare with other...
Ah, I thought the black void was actually the bottom of the stage's 3D model peeking through as as silhouette.
Hmm, maybe cloudy highlands? It seems to look okay from above, but when you go below you get a black void again. So the black void might just be better...
Yeah, the new water on Deep Lake now has super obvious tiling, so there's definitely something such as a blur layer missing from it. I'm guessing the answer is no,...
So the water surface is supposed to be more bright and "reflective" as in the Tulip swap? Unfortunately as it is, the side effect is that the void becomes much...
I updated my screenshot to show the comparison I meant. As for upscaling, I haven't tried it yet but I found these models for ESRGAN. It's for normals though, maybe...
I tried replacing all the normal maps for the water [with some high-res ones I found online (1024)](https://textures.pixel-furnace.com/), but it doesn't affect the blur (or lack thereof). On another note,...
I might be blind, but they seem to have the same FOV (how much to the sides the camera can see). What's different is the angle of the camera (arcade...
A working randomize setting would be perfect.
> Here's a build which should randomize the sets, _think_ it's working since I did get the UFO anim with this for the first time, I guess that probably replaces...