Clarissa's model is censored in the arcade ending cutscene.
So I'm not clogging up the Texture Pack thread.
RestoreJPClarissa turned on. Old censored model being loaded for the Heart Attack cutscene?
I wonder if it is censored while she is on the passenger's seat during gameplay...
It didn't look like she was. The ending cutscene model might just load a different chara ID like emoose suggested.
Might have found the code that switches her model, inside get_chrset func is a check that changes the model to 0xF if it was 0xE, seems 0xF (15) is the censored one while 0xE / (14) is uncensored.
If I remove that check her model just becomes invisible during the ending though... which is strange because if I force 0xE to load in as the passenger, that model does draw fine (though with pretty messed up anims, I'll spare you from seeing that)
Haven't found much that would make the ending chara render different to the passenger yet, maybe it's something weird like censored anims being different and not working properly with the uncensored model, will try looking into it some more soon.
Should be fixed in https://github.com/emoose/OutRun2006Tweaks/commit/f699096aa01113c7fbca85e7840b57cea9e8cdd1
Hopefully this solves the issue mentioned above with her model being invisible/not rendering, I've only really tested one cutscene with this though, not sure if the fix will work on all of them.
Now that I can compare both folders, they appear identical, except the USA archive has the texture 357EB551 in it (the censor cloth). Also I can now get around to making the alt color scheme for the cutscenes too.