SugoiDev
SugoiDev
The developer is busy with other projects and is very unresponsive to this one. FullInspector still works fine with Unity 5.6. I have a few PR with some fixes, but...
I read [this comment](https://github.com/vexe/VFW/issues/99#issuecomment-282185710) a while back, from @TinyTitanAli on his VFW framework repo, and it got me thinking about using the inspector for data entry in general. I'm still...
Nice hearing from you, @jacobdufault I'm very interested in tkEditors and use then frequently. This is a very fresh and unique idea in the Unity world. The performance improvements are...
I just replied to you on the forums. I'll paste the reply here for future visitors. --- Are you using the latest version from Github or from the asset store?...
@Whyser Do you have a way to get the stacktraces? Was everything working properly with versions before 2017? Did you try with the latest version from this repository? I'm still...
Are using net 2.0 subset? Did you try with the experimental 4.6 or with the full 2.0? I migrated to 2017 mostly because of net 4.6, since I've been using...
Awesome! If it works without subset, it might really be a regression related to the issues you found. In that case, if you can collect detailed stacktraces and submit to...
Ah, I see! I took at look at the p3 patch release and there's nothing in the changelog about this yet. So I tried quickly changing the `GetValue` calls that...
@Whyser When you're testing, try changing the `GetValue` calls on `PropertyInfo` instances that use two parameters to ones using the full 5 parameters, like anton suggested in [that thread](https://forum.unity3d.com/threads/unity-5-0-3f2-il2cpp-problem-attempting-to-call-method-system-reflection-monoproperty-getteradapt.332335/#post-3153825)
I noticed that as well, but the warnings stopped without me doing anything haha I just did a quick test and really got no warning when using the "reset metadata"...