SugoiDev
SugoiDev
I could not reproduce this on Unity 2017.1.0f3. Could you share your monobehavior component that is showing this issue? --- Incidentally, multi-edit is a very experimental feature and you might...
I've been using it ever since without issues in a multi-scene heavy setup. I don't do a love of cross-scene objects moving, but that was the only thing with some...
I might have some extra changes here, so give me a few days before you review/merge.
Alright. I've added a few missing files from my current project and fixed the unicode characters in the backup context menus.
This actually happens for anything using the proxy editors. A quick fix is below (might submit a PR when I have more time). Just replace the `MetadataObject ` implementation with...
Already stumbled on something. How can I make this work on collections? Currently, it will error out: ``` [Warning] Failed to create attribute property editor System.Collections.Generic.List`1[UnityEngine.AnimationCurve] VerticalMovementCurves for FullInspector.Modules.InspectorCurveAttributeEditor`1[TElement] 0....
I read some of the code and thought I had figured a solution, but failed. What I tried to do was adding a `params` to `GetAttributes` ``` C# public interface...
I faced this and managed to make it go away. It began after upgrading. Old scenes would show the warning when serializing/de-serializing. What solved for me was to go to...
Sure, put me on the list. Will you be doing this for FullInspector too? I would be interested, as long as it is made free on the store as well....
Sorry, I never found the time to do any meaningful work on the tools, and I've stopped actively using FI/FS for quite a while now.