Ludwig.

Results 15 issues of Ludwig.

Currently, if you disable bilinear filtering by typing /bilinear 0 and applying it, every single texture loses it, including the font, and the Global Illumination gets completely broken. What if...

status: wishlist
branch: master

Ability to generate terrain, using a heightmap file, by modifying the current heightmap tools, so that instead of using numbers for the brush, it just needs a black and white...

status: wishlist
branch: master

Basically, the ability to load a image sequence , for example, image01.png; image02.png; bla.png and so on, so you can sort of create a animation using it. This is used...

status: wishlist
priority: low
branch: master
difficulty: medium

Go behind someone that isn't paying attention, and instantly kill them. I've made 2 animations for it, which are a Suplex (grab someone and throw them behind you, breaking their...

status: enhancement
priority: low
branch: master
difficulty: hard

Currently, when you select the rifle and try to zoom in, or zoom out if you are on third person view, it doesn't work, and you select the other weapons...

status: bug
branch: master

Basically some sort of way to have the fog start from the lowest point of a map, and blend in with the rest of the scenario. ![image](https://user-images.githubusercontent.com/24359960/100530328-58a2fd00-31cf-11eb-9c55-cc494a2fa2f4.png) ![image](https://user-images.githubusercontent.com/24359960/100530344-92740380-31cf-11eb-91e5-93f7ae24ea08.png) ![image](https://user-images.githubusercontent.com/24359960/100530368-f3034080-31cf-11eb-9fbc-9d158976fb91.png) Maybe...

status: wishlist
branch: master

While we already have the /playershadows var to help performance, would be interesting to have another one, to remove every single shadow from every single model in the game, for...

status: wishlist

Just a little experiment i did here, where i made a bunch of trees a single object, on blender, to reduce draw calls, then exported it to a map, to...

status: wishlist
branch: master

Currently the dashing mechanic doesn't have any animations for it, and no weight when you trigger it, so, i made these 4 animations, specifically for the shotgun (i'll do the...

status: enhancement

While voting custom maps for playing (deathmatch, ctf, etc etc) is fine, it isn't the same for doing that for editing matches. Have someone vote their map for editing, and...

status: enhancement
priority: high
difficulty: easy