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Ability to do a image sequence, without it being split/sprite sheets.
Basically, the ability to load a image sequence , for example, image01.png; image02.png; bla.png and so on, so you can sort of create a animation using it.
This is used in the caustics, a bunch of images being loaded a sequence, but that one is hardcoded, and this proposal, is to be able to do the same technique, but on the map.cfg file itself.
Could be a better method than simply splitting everything in a sprite sheet format and using the
Spritesheets are probably more efficient to load, so I don't think this is a good idea.